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Old Jun 16, 2007, 09:45 PM // 21:45   #1
Pre-Searing Cadet
 
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Default Party Templates

This is one of two suggestions re-posted with a thread of its own as my previous one was Closed (it can be viewed here as it contains a few responses) - I wish not to get at the moderator who did it but this is my first time posting and it wasn't particularly helpful, considering that I at least tried to adhere to the READ FIRST thread!

Anyway, here is the original post (obviously altered so it makes sense without the second suggestion):

OK, hello all,

I came up with two ideas a couple of weeks back and finally decided I'd actually put them forward. Before I delve into the details, I should point out I checked this forum extensively (including the Index of Ideas thread) to see if my ideas had already been suggested in any way/shape/form.

Apparently they weren't, so here is my first suggestion:


Party Templates

There is already a suggestion with this name (found here) but, unless I am mistaken, my idea is different.

Basically, I frequently do quests/missions alone (i.e. without other players - as I'm sure many others do). I tend to use a particular combination of heroes and henchmen for the majority of those quests, but every time it comes to forming the party again (e.g. after re-logging) I have to manually go through the Heroes list and Search panel to add the ones I want.

So, my suggestion is this: add a "Party Templates" window whereby you can save a template of a particular party combination for future use, in the same way that we can currently save/manage Skill templates.

My second suggestion can be viewed here

Last edited by Yunte; Jun 16, 2007 at 09:48 PM // 21:48..
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Old Jun 16, 2007, 09:52 PM // 21:52   #2
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Replies made in the original thread:

Quote:
Originally Posted by Realm of Fiery Doom
I think this is a great idea! I think that you should also be able to add friends onto those templates, but if they're not in your district, their name won't be added to your party. A bit like loading a skills template onto your character when you don't have the skills - the names just don't appear.
Quote:
Originally Posted by Bazompora
It would spare us the repetitive hero/henchmen adding.
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Old Jun 17, 2007, 01:05 AM // 01:05   #3
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i like this /signed, mainly cause im lazy lol
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Old Oct 25, 2007, 04:14 AM // 04:14   #4
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I was thinking the same thing

a party template, because i use different party formation for different areas, so it would be great, if I can have the party template.
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Old Oct 25, 2007, 04:46 AM // 04:46   #5
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I've also been thinking about this for a few days.

Naturally the first template I would make would be the empty party template.

/signed
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Old Oct 25, 2007, 05:07 AM // 05:07   #6
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Heroes will save when you logout/change areas... why not just alter hero cap to 7 and use that? Quicker and easier.
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Old Oct 25, 2007, 05:56 AM // 05:56   #7
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Quote:
Originally Posted by Zahr Dalsk
Heroes will save when you logout/change areas... why not just alter hero cap to 7 and use that? Quicker and easier.
Because ANET has said that they won't do that.
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Old Oct 25, 2007, 06:07 AM // 06:07   #8
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Quote:
Originally Posted by Zahr Dalsk
Heroes will save when you logout/change areas... why not just alter hero cap to 7 and use that? Quicker and easier.
7 heroes= FAIL

/signed
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Old Oct 25, 2007, 08:12 AM // 08:12   #9
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Issue is that party members numbers vary. you can be 4, 6, 8, whatever.
It might be too complicated.
I personnally toy on ptempaltes names to save all templates near each other : (team GvG split 8 - Mnk FLagrunner, TEam GvG split 7 - rt split etc.)
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Old Oct 25, 2007, 10:52 AM // 10:52   #10
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I think i agree, though something about this idea bothers me... Dont know what it is yet though

So Ill get back to you

/(dont know yet )

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